CUSTOM PATTERN MAKER - Chapter IV - pg 21
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  the CURSOR PICK-BOX, you may use a WINDOW to SELECT it. You may use as many WINDOWs in sequence as you need to SELECT everything you want to SELECT. You may use a combination of PICK-BOX and WINDOWS in any order in a sequence of SELECTing objects.  When you have finished SELECTing everything, CLICK the ENTER (the right mouse button) or TYPE ENTER.

13.2.  C.P.M. thinks of lines as an entity, rather than a collection of dots, if they have been created by the PLINE commands.  It is necessary to totally frame the start and end points of each line that composes the drawing in order to successfully SELECT all of it.  If you find yourself in a situation where it is impossible to contain the entire drawing in the frame without also including part of a neighbor drawing, keep this in mind.  As long as you do not include both the start and end points of lines that compose the neighboring drawing, the computer will not select it with the WINDOW frame.

13.3.  The WINDOW SELECT function can be activated automatically, without being a sub-command in relation to an action command. This can be, at times, annoying.  If you CLICK your cursor any where on the screen and drag it to somewhere else on the screen, a window will automatically be created. If the WINDOW encompasses parts of your drawing, they will automatically become SELECTed.

13.3.1.  At each vertex point there will be a little blue box around the vertex point. The little blue boxes are named “GRIPS”.  If you CLICK your cursor on one of the GRIPS, hold the button down, and drag, you will see that you are moving that vertex point without moving the other vertex points.  When you are RESIZING your patterns and designing your flat patterns, this will be a useful function tool. To turn the active GRIPS off TYPE the ESCape key 2 times.

13.3.2.  When a drawing object is SELECTed with a WINDOW but no command is active, the next command you SELECT will act on the SELECTed drawing object.  For instance, if you have an object SELECTed and then you SELECT the ERASE command, that object will be ERASEed.
NOTE: If you have a drawing object preSELECTed, you can use the DELETE key to ERASE the object.


14. PANning ACROSS A DRAWING

    Due to the size of the computer monitor, you will find that you need to be ZOOMed in on a pattern drawing in order to be able to see detail clearly, but you want to see part of the pattern that is just off the screen.  The PAN command allows you to move the drawing across the screen.  You can move off-screen areas of the drawing onto the screen.  Keep in mind that you are not moving the drawing around on the drawing page, you are moving the portion of the drawing as it appears on the screen.  The term PAN derives from the concept of looking at something through a camera view-finder.  The area of what you can see of the whole landscape in front of you changes as you physically move the camera from left to right or from up to down.  This action is called PANNING the camera = the command PAN in C.P.M..